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Job Description

  • Own the level design based on the overall game vision
  • Design and build level layouts, incorporating playtest feedback / iteration
  • Work with both terrain and structures to create compelling game environments
  • Incorporate pathing, world hinting to help guide players through the game world
  • Incorporate occlusion into level design, for gameplay and performance requirements
  • Work with closely other disciplines such as level art to ensure that the playability of the level and the visual elements support each other
  • Place game elements such as AI, triggers, events to support game objectives
  • Prototype gameplay, scenarios, events using both node graphs and/or scripting
  • Script events, AI, and tune level gameplay and events to shipping quality
  • Work with other designers to develop game beats - maintain overall feel / pacing
  • Playtest frequently, adjust difficulty, accessibility based of feedback
  • Work closely with QA to find and resolve bugs and performance issues in the level

Job Details

Job Location
United Arab Emirates
Company Industry
Other Business Support Services
Company Type
Unspecified
Employment Type
Unspecified
Monthly Salary Range
Unspecified
Number of Vacancies
Unspecified

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