Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
As an Art Intern, you will create content to the game, for existing and new features. You will be part of a game development team and work together with the game artists of the project. You will also be exposed to the daily production and process of a free-to-play mobile title.
Responsibilities:
· Learn and respect the artistic direction established (references, documents etc)
· Determine the objects and environments required, and adjust the work according to the story and gameplay (Game design documents)
· Plan, with your immediate supervisor, the objects and environment to be created
· Create objects and environments by choosing the quality to achieve vs the importance in the game and technical constraints
· Have the objects and environments validated by your mentor
· Verify the quality of objects and environments once imported into the game, and make improvements when necessary
· Correct the bugs identified by the testers
· Any other ad-hoc duties, if necessary