https://bayt.page.link/X5LdhtjQGDaBybACA
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Job Description

Devsinc is looking to hire 3D Artist Unity / Unreal. Resources with immeditae joining are encouraged to apply.


Responsibilities:


  • Prioritize technical skills: Proficiency in 3ds Max, Maya, Blender, ZBrush, and relevant software is crucial.
  • Assess portfolio quality:
  • Evaluate the artist's portfolio for creativity, technical expertise, and relevance to your project needs.
  • Focus on communication and collaboration: Hire artists who can effectively communicate, collaborate with teams, and adapt to project requirements.
  • Create 3D models, textures, and other assets for [mention specific projects or project types, e.g., characters, environments, props].
  • Collaborate with art directors, designers, and other artists to ensure assets meet project requirements and artistic vision.
  • Utilize industry-standard software such as 3ds Max, Maya, Blender, ZBrush, Substance Painter, and others.
  • Follow established pipelines and workflows to ensure efficient asset production.
  • Assist senior artists with tasks as needed and contribute to team discussions.
  • Stay updated on the latest industry trends and technologies.
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