المهارات
Game Design Fundamentals:
- Strong understanding of core game mechanics and systems design.
- Ability to create engaging gameplay loops, player progression, and balancing.
Level Design:
- Experience designing game levels that are fun, challenging, and align with the overall game narrative.
- Understanding of pacing, difficulty scaling, and player flow.
Prototyping:
- Ability to quickly prototype game mechanics and features using game engines like Unity or Unreal Engine.
- Experience in iterating on designs based on feedback and testing.
Storytelling and Narrative Design:
- Strong sense of storytelling and the ability to craft immersive narratives within a game’s world.
- Experience working with dialogue systems and branching storylines (optional, but valuable).
Collaboration and Communication:
- Strong communication skills for working with cross-disciplinary teams, including artists, programmers, and sound designers.
- Ability to present design ideas and work effectively with feedback from various team members.
Technical Skills:
- Familiarity with game development engines such as Unity, Unreal Engine, or proprietary game development tools.
- Basic knowledge of scripting or programming languages (C#, Python, Lua, or others) to create gameplay prototypes.
Problem-Solving:
- Ability to troubleshoot design issues and creatively resolve gameplay challenges.
- Analytical thinking for balancing game mechanics and resolving conflicts in design.
Creativity and Innovation:
- Strong creative vision to develop new and innovative gameplay concepts.
- Passion for trying out new ideas and mechanics that can engage and surprise players.
UI/UX Design:
- Understanding of user interface (UI) and user experience (UX) principles to create intuitive gameplay experiences.
- Ability to ensure seamless integration of UI elements into gameplay.
Balancing and Tuning:
- Experience in balancing in-game systems, such as combat mechanics, difficulty levels, and player progression.
- Ability to fine-tune gameplay to provide an optimal experience for different types of players.
Player Psychology:
- A strong understanding of player behavior, motivations, and psychology to design rewarding and engaging experiences.
- Knowledge of game reward systems, feedback loops, and player retention strategies.
Playtesting and Feedback Integration:
- Experience conducting and analyzing playtests to gather player feedback.
- Ability to iterate on designs based on both qualitative and quantitative feedback.
Time Management:
- Ability to work within project timelines and deadlines.
- Strong organizational skills to manage multiple tasks and collaborate with multiple departments.
Adaptability:
- Ability to adapt design ideas to fit changing technical and artistic constraints.
- Willingness to iterate on ideas and adapt to feedback from playtesting and other team members.
Industry Knowledge:
- Awareness of current trends, technologies, and best practices in the game industry.
- Passion for gaming and a deep understanding of different game genres and platforms.
تفاصيل الوظيفة
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منطقة الوظيفة
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Vancouver كندا
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قطاع الشركة
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ألعاب الفيديو
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طبيعة عمل الشركة
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غير محدد
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الدور الوظيفي
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التصميم والإبداع والفنون
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نوع التوظيف
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دوام كامل
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الراتب الشهري
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غير محدد
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عدد الوظائف الشاغرة
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